Links
About PARANOIA
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- Actual Play: Mister Bubbles
- Actual Play: Mister Bubbles (another run)
- Actual Play: Trouble With Cockroaches
- Actual Play: Origins 2006
- Actual Play: Story Games for Everybody
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
Fan sites
- Paranoia-Live.net
- Omega Complex
- FriendComputer.net
- Traitor Recycling Studio
- CPU Central
- ""Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- Standard equipment list
- Handy links for new GMs
- "New player" tournament handout
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Matthew - The Underplex:
Neil Lennon - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon
Archives
- 11/01/2005 - 12/01/2005
- 12/01/2005 - 01/01/2006
- 01/01/2006 - 02/01/2006
- 02/01/2006 - 03/01/2006
- 03/01/2006 - 04/01/2006
- 04/01/2006 - 05/01/2006
- 05/01/2006 - 06/01/2006
- 06/01/2006 - 07/01/2006
- 07/01/2006 - 08/01/2006
- 08/01/2006 - 09/01/2006
- 09/01/2006 - 10/01/2006
- 10/01/2006 - 11/01/2006
- 11/01/2006 - 12/01/2006
- 12/01/2006 - 01/01/2007
- 01/01/2007 - 02/01/2007
- 02/01/2007 - 03/01/2007
- 03/01/2007 - 04/01/2007
- 04/01/2007 - 05/01/2007
- 05/01/2007 - 06/01/2007
- 06/01/2007 - 07/01/2007
- 07/01/2007 - 08/01/2007
- 08/01/2007 - 09/01/2007
- 09/01/2007 - 10/01/2007
- 10/01/2007 - 11/01/2007
- 11/01/2007 - 12/01/2007
- 12/01/2007 - 01/01/2008
- 01/01/2008 - 02/01/2008
- 02/01/2008 - 03/01/2008 Older Archives
RSS Feed
Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Tuesday, November 29, 2005
Kobold PARANOIA
Good morning, Kobold Warrior Verm-1-N! Friend Sorcerer has a very important mission for you! As you know, Friend Sorcerer can see all aspects of Alpha Dungeon through his alchemical science and scrying technologies, allowing him to oversee all aspects of your life to ensure that Alpha Dungeon remains the bestest, most wonderful place for a kobold to live.
However, those filthy Guildsy Magic Heroes continue to try and bring us down. Why, it's said that there are secret Guilds operating right here in Alpha Dungeon. Guilds like the Thievings Guild, the Barbariansmash Guild, or even the dreaded Paladinkillthemall Guild. Even your own kobold brothers and sisters might be in them. You're not a Guildy, are you Kobold Warrior Verm-1-N?
You aren't a Magic User either, are you? Unlike Friend Sorcerer’s enlightened Alchemical Sciences, Heroes use filthy evil magic, and it's been rumored that they've even taught some of your fellow brother and sister kobolds magical tricks that they can use to bring down Alpha Dungeon from the inside. You don't know any magic, do you? Urinate in this silver chalice after giving your answer for verification. [...]
If you die during the course of your mission, one of your broodmates will be brought in to replace you. You keeping those Alchemical Science Thought Transfer Helmets on nice and snug? Good boy. Girl. Whatever you are.
But your mission awaits! Go forth and do my bidding. What? Of course Friend Sorcerer has told you what your mission is! Friend Sorcerer never forgets! Don't fail us, Kobold Warrior Verm-1-N! The sanctity of Alpha Dungeon depends on you! And remember: If you don't complete this mission before dawn tomorrow, Friend Sorcerer will have you killed.
I would dearly, dearly love to see some creative PARANOIA fan round up a party of naive D&Ders, play out this lovely idea, and report back, either here or on the RPG.net "Roleplaying Open" forum.
I obviously need to do vanity googles more often.
I'm unspeakably pleased/honored/flabbergasted this was worth reposting here. I can only hope someone's gotten a fun weekend out of it.
Copyright © 2004-7 by Greg Costikyan and Eric Goldberg. All your rights are belong to us. No bloody
Creative Commons here! Bwahahaha!
No, seriously. If you make non-commercial use of stuff here, that's fine, but we reserve all commercial rights, and all rights
to prepare derivative material on things posted here. In addition, posters of comments must be aware that we reserve the right to use
whatever material they post here, and/or derivative works therefrom, in PARANOIA, supplementary products, licensed products, or derivative
work, without any compensation whatever, for all time to come and throughout this universe and any alternate
universes that may be discovered. At our discretion, and without obligation, we may, if it strikes our fancy, make a good faith
effort to credit you for stuff we use, but we can't promise it won't slip our minds, in the hurly-burly of meeting deadlines. (Actually,
we intend to do that, but it's possible we'll screw up.) By posting comments, you grant us a non-revocable, perpetual, non-exclusive
license to use whatever you post, in whatsoever fashion we deem useful, here or in any other forum, in PARANOIA or in any and all future
products, including but not limited to derivative works, and specifically but not exclusively including the microbrewery beer, ale and porter; salty
and sugary snack; and tattoo design rights deriving therefrom. Woohoo! Is that enough legalese for you? The Computer is Your Friend.

