Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.

Thursday, August 10, 2006

Reporting for Duty...Forever 

Meet Hyperactive Bob, a computer program for running fast food franchises. The program monitors the restaurants through cameras, tells employees what to do via touchscreens, and "analyzes historical and real-time data to learn about each restaurant individually".

The product page proudly proclaims that "Hyperactive Bob's food is FRESHER and HOTTER!". And, no doubt, more fun.

The livescience article linked above brought me to the online novella Manna, by Marshall Brain. It's amazingly relevant to Paranoia, to the extent that you could use extracts as Humanist propaganda...

(Oh, Gareth Hanrahan here, writer of the Traitor's Manual and several other upcoming supplements, which I'll talk about here soon.)

Comments:
Wait a second... this sounds eerily familiar. I once downloaded the demo for this game:

http://www.playfirst.com/game/dinerdash

It's a fast food simulation where players must manage food and customers. Could it be that this ISN'T A GAME AT ALL? Could it be that players of this game are actually controlling real fast food restaurants remotely via the HyperActive Bob system?
 
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