Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.

Friday, May 23, 2008

Architecture of Authority 

Via Boing Boing, here's photographer Richard Ross's exhibition of Architecture of Authority (Aperture Press, 2007). John R. MacArthur's accompanying essay discusses these "unsettling and thought-provoking pictures of architectural spaces that exert power over the individuals within them":
From a Montessori preschool to churches, mosques and diverse civic spaces including a Swedish courtroom, the Iraqi National Assembly hall and the United Nations, the images in Architecture of Authority build to ever harsher manifestations of power: an interrogation room at Guantanamo, segregation cells at Abu Ghraib, and finally, a capital punishment death chamber.

Next time you need to describe an Alpha Complex briefing room or Happy View Therapeutic Realignment Center, check it out.

Thursday, May 22, 2008

Japanese highways = Alpha Complex 

All transbot passengers, autocar drivers, and other future victims should check out Ken Ohyama's breathtaking photos of Japanese highway interchanges. They remind me of Joe Nishizawa's photos of underground Tokyo that I linked in "Alpha Complex made real" (April 16, 2008).

I'm not sure where you'd fit these overpasses and cloverleafs in an underground city -- but Alpha Complex, like any state of mind, can be a big place.

Labels: ,


Tuesday, May 20, 2008

Running PARANOIA for the first time: How-to 

Another fine resource on the leading PARANOIA fan site, Paranoia-Live.net: Citizen No. 5127 has collected many helpful links from the P-L.net forums about gamemastering PARANOIA for the first time. These posts are publicly available (RED Clearance):

5127 also lists four posts in the Gamemaster-only forum. To see these, register at P-L.net (it's free), then ask for admission to these forums by sending a private message (PM) to -- uhh -- I'm looking around, hold on -- well, you know, some likely-looking administrator or moderator -- their numbers have been dwindling lately -- or, here's an idea, post a polite whine on a RED-Clearance forum asking to sit at the big GM-only dining table.

Labels: , , ,


Monday, May 19, 2008

PARANOIA articles in Signs & Portents magazine 

On Paranoia-Live.net, loyal citizen CPUreaucrat has compiled a reference list of PARANOIA-related articles in Mongoose Publishing's in-house magazine, Signs & Portents. These articles are various and uneven; that said, the recent entries by Gareth (The Traitor's Manual) Hanrahan are uniformly worthwhile. Gareth is even now finishing up the first new PARANOIA supplement in many months, The Big Book of Bots, to be published later this summer.

Sunday, May 18, 2008

eBay auctions nonexistent PARANOIA product 

An inexplicable eBay auction for the never-published and nonexistent PARANOIA mission Spin Control prompted a Mongoose Publishing forum thread detailing the "Spin Control" publishing history. In brief: "Spin Control" has been published in Alpha Complex Nights but, to date, nowhere else. The product in the eBay auction doesn't exist and has never existed. So what does this seller think he has 990 copies of? No idea.

Tuesday, May 13, 2008

RPG.net Gaming Index reaches 10,000 

On an industry mailing list, RPG.net's Shannon Appelcline wrote, "We hit a great milestone on the RPG.net Gaming Index last week: 10,000 unique books and magazines. When I consider that my old standby reference, Heroic Worlds, had about 3,600 entries, I'm amazed by both how much the industry has grown since then and how much data we've managed to collect in just a couple of years. At this point I'm pretty sure we have 90+% of printed RPGs, though a lesser percentage of magazines and PDFs." Here's the Skotos press release.

PARANOIA has always rated quite well on the RPG.net Index. At this writing, the current Mongoose edition stands at #34 out of 1,083 games in the Core Rules category, tied with the 2004 religious-apocalypse RPG Heaven & Earth (Event Horizons/Guardians of Order/Abstract Nova) and a hundredth-point behind indie masterworks Burning Wheel and Dogs in the Vineyard. PARANOIA is also #61 overall among 10,000 products -- actually 10,027 as I write, which shows how the Index continues to grow.

Thanks to all the registered RPG.net users who have voted for PARANOIA. Though I could exhort newcomers to visit the RPG.net Gaming Index page for PARANOIA and start industriously stuffing the ballot box, in fact the Index guards against such chicanery. Appelcline and RPG.net's Christopher Allen have posted many deep-thinking articles about systems for collective choice on Allen's fascinating but now-dormant blog, Life With Alacrity. These articles discuss specific measures to dilute the impact of "drive-by voting." So if you want to support PARANOIA, just grit your teeth and become an honest, upright member of the RPG.net community. Hey, you could do worse.

Sunday, May 04, 2008

The Battlespork 

Gareth Hanrahan's PARANOIA mission "Spin Control," collected in Alpha Complex Nights, begins with a highly important Troubleshooter assignment to maintain and/or destroy spork supplies in an INFRARED cafeteria. The mission naturally progresses from there to -- yes, you're way ahead of me -- to a public-relations campaign for brain-eating zombies. But the idea that pertains here is the spork.

Now, spork fans, witness the revolutionary Battlespork -- spoon, fork, toothbrush, and self-cleaning razor all in one! First proposed in 1992, trapped in bureaucratic limbo to this day, the Battlespork Spork-Toothbrush-Shaver would help defend our overburdened troops from the omnipresent menace of oral bacteria.

(Via the Steve Jackson Games Daily Illuminator.)

Labels: , , ,


Thursday, May 01, 2008

Alphaslang article in Signs & Portents 

Signs & Portents issue #56 (.PDF link), the latest issue of the Mongoose Publishing in-house magazine, is available for free download. This issue includes "Keep Your Dictionary Handy," a long, fun article by Zild (of Paranoia-Live.net) about slang terms used in Alpha Complex. Zild compiled the common slang seen in published PARANOIA books (vatslime, goosack), drew more from the active "Alphaslang" topic on the P-L.net forums (bootsmoke -- a dead citizen, plus seven other usages; still dripping -- recently decanted), and added many all his own, including a section of Commie Rhyming Slang, brand names, and a disquietingly long list of euphemisms for dying:

Zild remarks in the Alphaslang topic, "Further contributions are very much welcome, as I already have my eyes set on a sequel!" Commendation point to citizen Zild -- and a treason point for not alphabetizing the list.


Copyright © 2004-8 by Greg Costikyan and Eric Goldberg. All your rights are belong to us. No bloody Creative Commons here! Bwahahaha!
No, seriously. If you make non-commercial use of stuff here, that's fine, but we reserve all commercial rights, and all rights to prepare derivative material on things posted here. In addition, posters of comments must be aware that we reserve the right to use whatever material they post here, and/or derivative works therefrom, in PARANOIA, supplementary products, licensed products, or derivative work, without any compensation whatever, for all time to come and throughout this universe and any alternate universes that may be discovered. At our discretion, and without obligation, we may, if it strikes our fancy, make a good faith effort to credit you for stuff we use, but we can't promise it won't slip our minds, in the hurly-burly of meeting deadlines. (Actually, we intend to do that, but it's possible we'll screw up.) By posting comments, you grant us a non-revocable, perpetual, non-exclusive license to use whatever you post, in whatsoever fashion we deem useful, here or in any other forum, in PARANOIA or in any and all future products, including but not limited to derivative works, and specifically but not exclusively including the microbrewery beer, ale and porter; salty and sugary snack; and tattoo design rights deriving therefrom. Woohoo! Is that enough legalese for you? The Computer is Your Friend.

This page is powered by Blogger. Isn't yours?