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Links
About PARANOIA
- RPG.net Game Index entry
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- "Setting intro for convention games
- Character creation example
- Animalcast interview with Allen Varney
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
Actual PARANOIA play
- Carrying water across the hall
- Mister Bubbles
- Mister Bubbles (another run)
- Trouble With Cockroaches
- Origins 2006
- Kublacon 2009 (Straight style)
- Story Games for Everybody
- Me and My Shadow Mark 4
- Inhuman Treason
- "Exhausting!"
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- RPG.net forum 11/2008
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
Advice on running PARANOIA
- How to Run (RPG.net Wiki)
- New at GMing...any tips?
- Advice needed
- New to PARANOIA
- I want to GM, but I need some info
- Curious about GMing a game
- First-time PARANOIA GM
- GMing PARANOIA for the first time!
- Handy list of useful links
- RPG.net forum advice
- Running on a moment's notice
Fan sites
- Paranoia-Live.net
- Omega Complex
- Traitor Recycling Studio
- CPU Central
- "Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- Standard equipment list
- Handy links for new GMs
- "New player" tournament handout
- Building real laser pistols
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon, Rory Hughes - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Neil Lennon, Matthew - The Underplex:
Neil Lennon, Petri Wessman - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon
Archives
- Archives 2004 Feb - 2005 Oct
- 11/01/2005 - 12/01/2005
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- 04/01/2009 - 05/01/2009
- 05/01/2009 - 06/01/2009
- 06/01/2009 - 07/01/2009
Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Monday, June 30, 2008
PARANOIA for newbie Gamemasters
Labels: newbies
Thursday, June 26, 2008
Worldwide Adventure Writing Month 2008
Labels: WoAdWriMo
Thursday, June 19, 2008
Underground Moscow
Labels: glorious comrades, underplex
Sunday, June 15, 2008
Help us playtest Android!
After about 2 1/2 years of development and local playtesting, the Traitor Recycling Studio (the same folks who've written tons of supplements for PARANOIA) have finally reached the point at which we need blindtesting for the current version of Android. Blindtesting means we need people who aren't on the Traitor Recycling Studio's design team for the project to playtest the rules and tell us what works and what could be better. This is our first non-PARANOIA project, and we're really excited about it, but we need your help!
In this game, players take the roles of androids and the humans who control them. As an android, the player possesses enormous physical and mental prowess, but it is an object with no control over its own destiny. As a controller, the player wields absolute power over another player’s android, but he is also responsible for even its smallest failures. The two depend on and are defined by one another. Both obey the ones they serve in hopes of realizing the dreams that are dearest to them. At its heart, Android is about innocence, freedom, power, and human desire.
If you are interested in participating, please take a look at the playtester resource page. Whether you decide to run the game for a few sessions or a few months, we need all the feedback we can get.
Tuesday, June 10, 2008
Paraguay's INFRARED Market
The downtown market is dense and compact, a maze of concrete spanning a five-block-by-five-block square. Despite its size, the market is extraordinary for its diversity. There’s the upscale Monalisa shopping mall, where the nouveau riche stock up on authentic Montblanc pens and Bulgari jewelry, alongside sidewalk kiosks offering pirated copies of Die Hard 4.0 in bulk and where San Francisco 49ers fans can buy shoddily sewn “Startar” jackets. Thanks to the fact that Paraguay has lower import tariffs than either of its neighbors, Ciudad del Este essentially functions as a massive outdoor duty-free shop—a destination for anyone looking for a bargain.
At the markets, business is international. Everything comes from somewhere else, stopping in Ciudad del Este for a brief respite on card tables and in malls before being packed into the luggage of tourists and smugglers who flock here by the hundreds daily, stocking up on My Little Pony dolls, PlayStations, bootleg DVDs, brass knuckles, and, of course, machine guns. This can make it a dangerous place. Even the city’s police admit that Ciudad del Este has become a haven for criminals.
I know -- you harbor lingering doubts that an incredibly illegal Alpha Complex black market, secured from Internal Security only by diligent secret society action and hefty bribes, would actually sell My Little Pony dolls. To see what the IR Markets do sell --
- weapons like Psionic Detonators, Nuclear Slugthrower Rounds, Toilet Firebombs, and (brrr!) the Chainsaw Gun;
- blackmail material to use on high-clearance citizens (what could go wrong?);
- illicit services like Mutant Power Training, NuIdentity, the online game AlphaRage, Alibis-R-Us, and Treason Scene Cleanup;
- medications such as ClotAlot, Meme Paste, and the first drug for bots, FORTRANce;
- and miscellaneous oddities like CyberNeck, the Speak-with-Head Perfused Brain Reactivator and 'Squishy' the Faciomimetic Bio-blob
-- please consult the 96-page equipment book STUFF 2: The Gray Subnets. Everything knowable about the Alpha Complex black market is in there, along with over 100 all-new thingies to dazzle the criminal-minded Troubleshooter. And what other kind is there?
Published last fall, STUFF 2 is one of the best books we turned out at the Traitor Recycling Studio, and I'm dismayed it has received little attention to date. In the near future I'll do what I can to rectify the situation.
(Via BoingBoing.)
Sunday, June 08, 2008
Erick Wujcik (1951-2008)
Erick was loved by roleplayers worldwide as the designer of Amber Diceless Roleplaying and author of many Palladium RPGs and supplements, including Ninjas and Superspies and Teenage Mutant Ninja Turtles and Other Strangeness. PARANOIA fans also know Erick as the author of Clones in Space (reprinted in Flashbacks 2) and the "Drugs" and "Psychological Tests" sections of Acute PARANOIA (reprinted in the current Mongoose rulebook).
Erick helped me with advice and information several times over the years, and I unreservedly confirm the universal consensus regarding his endless generosity, keen and enthusiastic intelligence, and copious talent. His death is a sad, sad loss for gaming and the many who loved him.
Copyright © 2004-8 by Greg Costikyan and Eric Goldberg. All your rights are belong to us. No bloody
Creative Commons here! Bwahahaha!
No, seriously. If you make non-commercial use of stuff here, that's fine, but we reserve all commercial rights, and all rights
to prepare derivative material on things posted here. In addition, posters of comments must be aware that we reserve the right to use
whatever material they post here, and/or derivative works therefrom, in PARANOIA, supplementary products, licensed products, or derivative
work, without any compensation whatever, for all time to come and throughout this universe and any alternate
universes that may be discovered. At our discretion, and without obligation, we may, if it strikes our fancy, make a good faith
effort to credit you for stuff we use, but we can't promise it won't slip our minds, in the hurly-burly of meeting deadlines. (Actually,
we intend to do that, but it's possible we'll screw up.) By posting comments, you grant us a non-revocable, perpetual, non-exclusive
license to use whatever you post, in whatsoever fashion we deem useful, here or in any other forum, in PARANOIA or in any and all future
products, including but not limited to derivative works, and specifically but not exclusively including the microbrewery beer, ale and porter; salty
and sugary snack; and tattoo design rights deriving therefrom. Woohoo! Is that enough legalese for you? The Computer is Your Friend.