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About PARANOIA
- RPG.net Game Index entry
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- "Setting intro for convention games
- Character creation example
- Animalcast interview with Allen Varney
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
Actual PARANOIA play
- Carrying water across the hall
- Mister Bubbles
- Mister Bubbles (another run)
- Trouble With Cockroaches
- Origins 2006
- Kublacon 2009 (Straight style)
- Story Games for Everybody
- Me and My Shadow Mark 4
- Inhuman Treason
- "Exhausting!"
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- RPG.net forum 11/2008
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
Advice on running PARANOIA
- How to Run (RPG.net Wiki)
- New at GMing...any tips?
- Advice needed
- New to PARANOIA
- I want to GM, but I need some info
- Curious about GMing a game
- First-time PARANOIA GM
- GMing PARANOIA for the first time!
- Handy list of useful links
- RPG.net forum advice
- Running on a moment's notice
Fan sites
- Paranoia-Live.net
- Omega Complex
- Traitor Recycling Studio
- CPU Central
- "Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- Standard equipment list
- Handy links for new GMs
- "New player" tournament handout
- Building real laser pistols
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon, Rory Hughes - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Neil Lennon, Matthew - The Underplex:
Neil Lennon, Petri Wessman - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon
Archives
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- 06/01/2009 - 07/01/2009
Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Thursday, August 28, 2008
North Korean propaganda posters
Labels: glorious comrades
Mark Rein-Hagen's SOSGeorgia.org
Here at SOS Georgia we are striving to present the true facts about what is really going on, stories from refugees and people on the scene, contact information for source for journalists and a way for supporters of Georgians around the world to connect with one another, exchange ideas and make plans for protest and rallies. Most of all we are trying out best to keep Georgia free from Russian occupation and annexation and continue our progress as a democratic and independent country with strong ties to the West.Learn about the situation and what you can do: http://sosgeorgia.org/
Tuesday, August 19, 2008
Maid RPG
At this writing, the Maid website is only a placeholder. On his blog in April 2008, Cluney (who has already published many anime-inspired games) described the Maid premise:
In Maid RPG, the players take on the role of maids who serve a Master who lives in a mansion. That’s the basic setup, but what ensues is often an excuse for the most bizarre chaos imaginable. This is a game that embraces randomness. Characters have random Special Qualities, ranging from Freckles and Glasses to Stalkers and Cyborgs. During the game, characters earn points of Favor by pleasing the Master, and one of the things they can spend Favor on is causing Random Events.
The English version of Maid RPG is going to be a compilation of the core rulebook and both supplements from the original Japanese version. That means it’ll include not only the core rules, but optional rules for butlers, randomly generated masters and mansions, seduction, costume changes, and special items, plus a grand total of 17 scenarios and three replays, and more besides.
Cluney's blog also recounts the Maid Gen Con debut.
Going by the description, it sounds like Maid plays less like PARANOIA and more like My Life With Master crossed with TOON or Teenagers From Outer Space and maybe a bondage manga. Still, I'm intrigued, in a non-otaku, non-fetishist way. Anyone care to comment on Maid, specifically the PARANOIA comparison?
Thursday, August 14, 2008
Animalball podcast interview
Thanks to Kyle and Mike for making my first audio interview pleasant and not in any way career-destroying. At least not yet.
(For reference, my one previous interview was a Paranoia-Live.net webchat conducted online in September 2004, shortly after the Mongoose edition appeared.)
Labels: interview
Monday, August 11, 2008
Mandatory Mission Pack
The Mandatory Mission Pack is a collection of bits of Alpha Complex that can be dropped into any mission on the fly. So, there's a whole chapter on corridors and corridor encounters, briefing and briefing rooms, weird locations and weirder rumours. It's all the bits of Alpha Complex that you never noticed before because you were busy shooting those Commie Mutant Traitors. The book is aimed (with the precision of an Armed Forces smart bomb) at the busy Gamemaster who has his own nefarious mission in mind, but needs some extra weirdness for spice.
And there's plenty of weirdness. (Writing a whole chapter on corridors does that to you.)
Anyway, I've an appointment with Friend Computer's Laser Fun Zone. Laters!
Sunday, August 10, 2008
Tokyo's underground storm tunnels
Labels: underplex
Thursday, August 07, 2008
Service, Service! mandates index
Mandates, you'll recall, are the small perks/burdens assigned to an individual Troubleshooter based on his service group. For example, a Power Services character might be given the permission and obligation to inspect all light fixtures. All mandates are intended to prove useful for either the PC himself or for his rival Troubleshooters to use against him, depending on circumstances.
One of these days I need to pour all of No. 5127's handy indexes into InDesign and make them available as a free .PDF download. Yeah, I'll get to that right after the handouts for WMD, which I've had on my to-do list for -- hey, I missed its third birthday! Happy birthday, to-do-list entry!
Labels: mandates
Tuesday, August 05, 2008
Alpha Complex Nights 2
Viva La Revolution
The Troubleshooters find themselves trapped in YUC Sector when a revolution overthrows The Computer. To survive, they must adapt to a strange new world where The Computer is the enemy, traitors are the good guys, and…well, that’s actually the full extent of the changes, apart from the greater incidence of food shortages and public executions. You never appreciate Friend Computer until it explodes in a shower of sparks…
The Communist Cafeteria Conspiracy
A sector-wide panic over a Commie Mind Control Ray and the machinations of an ambitious high-clearance citizen combine to give the Troubleshooters control over a prestigious cafeteria. They’re supposed to use it to track down the nefarious Commie Mind Control Ray, but they get caught up in the usual problems of running a cafeteria – assassins, artillery emplacements, mutant uprisings… you know, the usual.
Copyright © 2004-8 by Greg Costikyan and Eric Goldberg. All your rights are belong to us. No bloody
Creative Commons here! Bwahahaha!
No, seriously. If you make non-commercial use of stuff here, that's fine, but we reserve all commercial rights, and all rights
to prepare derivative material on things posted here. In addition, posters of comments must be aware that we reserve the right to use
whatever material they post here, and/or derivative works therefrom, in PARANOIA, supplementary products, licensed products, or derivative
work, without any compensation whatever, for all time to come and throughout this universe and any alternate
universes that may be discovered. At our discretion, and without obligation, we may, if it strikes our fancy, make a good faith
effort to credit you for stuff we use, but we can't promise it won't slip our minds, in the hurly-burly of meeting deadlines. (Actually,
we intend to do that, but it's possible we'll screw up.) By posting comments, you grant us a non-revocable, perpetual, non-exclusive
license to use whatever you post, in whatsoever fashion we deem useful, here or in any other forum, in PARANOIA or in any and all future
products, including but not limited to derivative works, and specifically but not exclusively including the microbrewery beer, ale and porter; salty
and sugary snack; and tattoo design rights deriving therefrom. Woohoo! Is that enough legalese for you? The Computer is Your Friend.