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About PARANOIA
- RPG.net Game Index entry
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- "Setting intro for convention games
- Character creation example
- Animalcast interview with Allen Varney
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
Actual PARANOIA play
- Carrying water across the hall
- Mister Bubbles
- Mister Bubbles (another run)
- Trouble With Cockroaches
- Origins 2006
- Kublacon 2009 (Straight style)
- Story Games for Everybody
- Me and My Shadow Mark 4
- Inhuman Treason
- "Exhausting!"
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- RPG.net forum 11/2008
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
Advice on running PARANOIA
- How to Run (RPG.net Wiki)
- New at GMing...any tips?
- Advice needed
- New to PARANOIA
- I want to GM, but I need some info
- Curious about GMing a game
- First-time PARANOIA GM
- GMing PARANOIA for the first time!
- Handy list of useful links
- RPG.net forum advice
- Running on a moment's notice
Fan sites
- Paranoia-Live.net
- Omega Complex
- Traitor Recycling Studio
- CPU Central
- "Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- Standard equipment list
- Handy links for new GMs
- "New player" tournament handout
- Building real laser pistols
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon, Rory Hughes - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Neil Lennon, Matthew - The Underplex:
Neil Lennon, Petri Wessman - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon
Archives
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- 05/01/2009 - 06/01/2009
- 06/01/2009 - 07/01/2009
Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Monday, February 16, 2009
You have two cows
Saturday, February 14, 2009
Unexpected cameo in a Star Trek variant
Friday, February 13, 2009
PARANOIA in the real world: 1984 high-school style
[T]he judge, Mark A. Ciavarella Jr., and a colleague, Michael T. Conahan, appeared in federal court in Scranton, Pa., to plead guilty to wire fraud and income tax fraud for taking more than $2.6 million in kickbacks to send teenagers to two privately run youth detention centers run by PA Child Care and a sister company, Western PA Child Care.See also blogger Jon Taplin on the Prison-Industrial Complex.
War on [INSERT NOUN]
Japanese refineries by night
Wednesday, February 11, 2009
Chinese death buses
Thursday, February 05, 2009
Iron Mountain
This chipper little public-relations exercise boasts that the facility has never had a security breach, but it fails to mention Iron Mountain's record of data losses while transporting data to and from this and other storage facilities.
I almost thought for a moment about explicitly making a connection to PARANOIA here, but I assume that's unnecessary. Why don't people send me these things faster? This clip already has 1.4 million views!
Omega Complex: A little Latitude
Latitude could provide an interesting take on Aliens-style motion sensors, allowing you to know the location and movements of almost any citizen - but also allowing them to see where you are. Briefing officers might hack the software to record them as present in the briefing room, despite their staying in bed halfway across the sector, a sub-routine shifting the locator dot every now and again to keep the Troubleshooters guessing before they finally reach an empty room. Records will show the briefing officer was there, while the Troubleshooters face the wrath of IntSec or The Computer because they utterly failed to achieve their objective (due to complete ignorance of whatever they were supposed to be doing!).
Given a Little Latitude.
Labels: google
Wednesday, February 04, 2009
Keith Baker has dice, will travel
I've got two goals here. First, I want to meet gamers from as wide a range of backgrounds and geographic locations as possible. Second, I want to see interesting places. As such, there's two levels of visit I've got in mind.Good luck, Keith! The Have Dice, Will Travel LiveJournal topic is already filling with offers, including hospitality from as far away as the Philippines and South Africa, so this may work out well. If you can host Keith for a day or three, drop by his topic and let him know!
If you're an ideal subject, then I'd like to have some time to get to know you and your home. As such, what I'd like is hospitality (be it couch or floor space) for three nights. One of those nights, I will entertain you and your friends - running Eberron or [Over the Edge], playing Gloom, whatever you want. Another night, I'd like YOU to entertain ME. What is it that you feel I should see in your home? Not necessarily the biggest tourist attraction - but the thing YOU thing is most interesting. Is there a game YOU want me to play that I'm not going to find anywhere else? Something that inspired you as a gamer? Or just the Biggest Ball of Twine in Oslo? The third day, I'll rest and mind my own business... look at things that have caught my eye. In the meantime, I'm always will to talk about gaming, Eberron, or what have you. Needless to say, you're welcome to spread these three days out over your gaming group; I'm happy to spend a night on three different sofas, as long as my goal is met.
Of course, I'm simply not going to have time to spend three days with every interesting person (and I'm sure there will be many people who just don't fit on my travel map). So I'll also be looking for flyby visits - crashing just one night while I'm en route, either running a game for you or just hanging out and talking.
And hey, as option number three, if you've got a convention going on and you're looking for a guess, well, most conventions are three days... I'd certainly be happy to run games and meet people.
Tuesday, February 03, 2009
The used light bulb market
Vlad loves to tell stories of how perverse incentive structures in the Soviet Union led to seemingly bizarre, but in fact entirely rational, economic decision-making.If you haven't yet run Dan Curtis Johnson's "The Light Bulb Mission" in Service, Service!, this vignette should make you want to assemble a Troubleshooter team immediately.
The story I like the best is the one about the used light bulb market. For most of us, it is hard to fathom the rationale for a market in burnt-out light bulbs. But in the scarcity-driven Soviet economy, the market was entirely reasonable. Light bulbs were rarely available to individual consumers, but were obtainable for state-sponsored activities. Thus, it would be difficult to purchase a light bulb for a new lamp in one's home, while burnt-out bulbs in state-run offices or factories were routinely replaced.
So if someone purchased a new lamp and needed a bulb, he would buy a used light bulb for a small fee and replace a functioning bulb at work with the dud. He would then take the functioning bulb home for the new lamp, while the burnt-out bulb at the office/factory would be replaced with a new functioning bulb. Meanwhile, the maintenance person at the office/factory would take the used bulb and sell it on the used light bulb market.
Monday, February 02, 2009
New Faith of the True Emperor
"New Faith of the True Emperor," with ten players and 120 entries, is one of the largest Lexicon games yet completed, ranking with the 2004 PARANOIA masterpiece The Toothpaste Disaster. "I think it turned out great," Dan says of "New Faith." "We were all really pleased with the end result. It goes utterly completely galactically apocalyptic at the end, even as individual personal character development stories reach their fulfilling or tragic ends. And along the way, maybe, we even debated some of the game's Macguffin premise: religious faith and what all sentients should agree to believe in." (Here's Dan's background on "New Faith of the True Emperor".)
Congratulations to Dan and the New Faith authors, who have released the entire text under a Creative Commons license.
New "Code 7" mini-missions on Paranoia-Live.net
It may be useful to explain this term to PARANOIA newscomers. Coined by John M. Ford in the 1985 West End Games rules supplement Acute PARANOIA, "Code 7" is Troubleshooter Mission Dispatch slang for a mission that requires seven clones to complete -- in other words, by the standards of the original edition of PARANOIA (where each player got six clone replacements, no more no less), certain death. Designers use "Code 7" to describe a mini-mission outline or, less often, an individual encounter.
David's post reminds me to mention Mongoose Publishing has just released Gareth Hanrahan's new Mandatory Mission Pack, which contains dozens of plot seeds, side encounters, weird events, and bizarre paranoid locations that can be dropped into any mission. Mandatory Mission Pack features a new cover by the One True PARANOIA Artist, Jim Holloway. Mongoose has made available a free Mandatory Mission Pack preview (.PDF link).
PARANOIA in the real world: Allergy warning
Heartwarming public safety news from a writer who worked on a UK patient information leaflet for oxygen, as supplied in cylinders to hospitals: the regulator insisted that he include the words 'Do not use if you are allergic to oxygen.'
Copyright © 2004-8 by Greg Costikyan and Eric Goldberg. All your rights are belong to us. No bloody
Creative Commons here! Bwahahaha!
No, seriously. If you make non-commercial use of stuff here, that's fine, but we reserve all commercial rights, and all rights
to prepare derivative material on things posted here. In addition, posters of comments must be aware that we reserve the right to use
whatever material they post here, and/or derivative works therefrom, in PARANOIA, supplementary products, licensed products, or derivative
work, without any compensation whatever, for all time to come and throughout this universe and any alternate
universes that may be discovered. At our discretion, and without obligation, we may, if it strikes our fancy, make a good faith
effort to credit you for stuff we use, but we can't promise it won't slip our minds, in the hurly-burly of meeting deadlines. (Actually,
we intend to do that, but it's possible we'll screw up.) By posting comments, you grant us a non-revocable, perpetual, non-exclusive
license to use whatever you post, in whatsoever fashion we deem useful, here or in any other forum, in PARANOIA or in any and all future
products, including but not limited to derivative works, and specifically but not exclusively including the microbrewery beer, ale and porter; salty
and sugary snack; and tattoo design rights deriving therefrom. Woohoo! Is that enough legalese for you? The Computer is Your Friend.