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Links
About PARANOIA
- RPG.net Game Index entry
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- "Setting intro for convention games
- Character creation example
- Animalcast interview with Allen Varney
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
Actual PARANOIA play
- Carrying water across the hall
- Mister Bubbles
- Mister Bubbles (another run)
- Trouble With Cockroaches
- Origins 2006
- Kublacon 2009 (Straight style)
- Story Games for Everybody
- Me and My Shadow Mark 4
- Inhuman Treason
- "Exhausting!"
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- RPG.net forum 11/2008
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
Advice on running PARANOIA
- How to Run (RPG.net Wiki)
- New at GMing...any tips?
- Advice needed
- New to PARANOIA
- I want to GM, but I need some info
- Curious about GMing a game
- First-time PARANOIA GM
- GMing PARANOIA for the first time!
- Handy list of useful links
- RPG.net forum advice
- Running on a moment's notice
Fan sites
- Paranoia-Live.net
- Omega Complex
- Traitor Recycling Studio
- CPU Central
- "Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- Standard equipment list
- Handy links for new GMs
- "New player" tournament handout
- Building real laser pistols
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon, Rory Hughes - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Neil Lennon, Matthew - The Underplex:
Neil Lennon, Petri Wessman - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon
Archives
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Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Tuesday, April 28, 2009
Kalinin K-7 bomber (enhanced)
The bomber was 91 feet long and had seven 750HP engines, six on the leading edge of the wing and one at the rear of the fuselage. The K-7 had a wingspan of nearly 174 feet and could fly at a maximum speed of 145 miles per hour. The aircraft was also designed for other functions such as transporting VIP, paratrooper and heavy cargo such as tanks. [...]Now to be also seeink glorious Wikipedia entry on Kalinin K-7.
[T]he prototype was plagued by vibrations and instability problems caused by the massive propeller engines. Kalinin and his team of engineers tried to overcome flaws by reducing the size of the tail boom. The eleventh test flight proved to be fatal when the plane's elevator jammed, causing it plough into the ground below. The entire crew of 15 perished. The Soviet government under the command of Joseph Stalin terminated the project and in 1938 arrested and executed Kalinin for espionage and sabotage.
Few photos exist of this plane, and the ones included in the email appear to be computer-created or enhanced.
Labels: glorious comrades
Friday, April 24, 2009
Every day different
Today, Charlotte [Law, PARANOIA line editor] and I travelled to [Mongoose owner] Rebellion's HQ, to make use of their sound recording studio.
You will hear the results on the Black Missions edition of PARANOIA's 25th Anniversary rulebook!
Thursday, April 23, 2009
"File this"
In a move that even the most nonchalant of privacy advocates is crying foul over, the UK has put into effect a European Union directive which mandates the archival of information regarding virtually all internet traffic for the next 12 months. The program formally went into effect Monday [April 5].Springing forward with devious ingenuity from this, loyal citizen Saul Resnikoff speculates on how this might work in Alpha Complex:
The data retention rules require the archival of all email traffic (the identities of the sender and receiver, but not the contents of the messages), records of VOIP telephone calls (traditional phone calls are already monitored), and information about every website visited by any computer user in the country. [...] That data will then be accessible -- to fight "crime and terrorism," of course -- by "hundreds of public bodies" to investigate whatever crimes they see fit. [...]
Privacy concerns aside, another issue becomes one of how exactly to manage all this data. A report dating back to 2004 estimated that a single, large ISP in the UK would need up to 40 million gigabytes of storage capacity to store the traffic data from a year of user activity. Even in 2009, that kind of storage doesn't come cheap, nor does the challenge of managing it all come easy.
"Since Computer use is out of the question, someone in CPU decides to print out all the data and file it. The Troubleshooters are responsible for securing the destination file storage location and making sure it's free from any dangers, and of course large enough to hold all the printouts. The expected size of the accumulation is, of course, beyond their security clearance. The Troubleshooters must also gather the printouts from all the various printers that are churning them out, and then alphabetize them all, without of course looking at them as the vast majority are beyond their security clearance.
"What could go wrong?"
Tuesday, April 21, 2009
PARANOIA in the real world: Change your name
Seeking to modernize its vast database on China's 1.3 billion citizens, the government's Public Security Bureau has been replacing the handwritten identity card that every Chinese must carry with a computer-readable one, complete with color photos and embedded microchips. The new cards are harder to forge and can be scanned at places like airports where security is a priority.
The bureau's computers, however, are programmed to read only 32,252 of the roughly 55,000 Chinese characters, according to a 2006 government report. The result is that Miss Ma [Cheng] and at least some of the 60 million other Chinese with obscure characters in their names cannot get new cards — unless they change their names to something more common.
Moreover, the situation is about to get worse or, in the government's view, better. Since at least 2003, China has been working on a standardized list of characters for people to use in everyday life, including when naming children. [...] A government linguistics official told Xinhua, the state-run news agency, that the list would include more than 8,000 characters. Although that is far fewer than the database now supposedly includes, the official said it was more than enough "to convey any concept in any field." About 3,500 characters are in everyday use. [...]
By some estimates, 100 surnames cover 85 percent of China's citizens. Laobaixing, or "old hundred names," is a colloquial term for the masses. By contrast, 70,000 surnames cover 90 percent of Americans.
The number of Chinese family names in use has tended to shrink as China's population has grown, a winnowing of surnames that has occurred in many cultures over time. At last count, China's Wangs were leading with more than 92 million, followed by 91 million Lis and 86 million Zhangs. To refer to an unidentified person — the equivalent of "just anybody" in English — one Chinese saying can be loosely translated this way: "some Zhang, some Li." The potential for mix-ups is vast. There are nearly enough Chinese named Zhang Wei to populate the city of Pittsburgh. [...]
Miss Ma said that while her given name was unusual, bank employees, passport control clerks and ticket agents had always managed to deal with it, usually by writing it by hand. But when she tried to renew her identity card last August, she said, Beijing public security officials turned her down flat. "Your name is so troublesome and problematic," she recalled an official telling her. "Just change it."
Friday, April 17, 2009
Aaron Allston Fund PayPal info
For anyone who would like to contribute to Aaron's medical fund via PayPal, we now have that working. The PayPal account is gifts (at) aaronallston (dot) info.Help spread the word!
Labels: aaronallston
Wednesday, April 15, 2009
Aaron Allston Donation Fund
Many of you have been asking what you can do to help beyond sending cards or donating blood. As you can surmise, the medical expenses for this will be tremendous. Today we were able to get a donation account set up to help Aaron with the medical bills. We are working out several options for those that are able to help. This account will only be used for Aaron's medical bills. This may include hospital and doctors bills, rehabilitation therapy, prescribed treatments and medications.Please spread the word.
You can make a check out whenever you wish to Aaron Allston Donation Fund and mail it to his post office box. Please do not make checks out to Aaron directly. Checks made to the fund will not affect Aaron's income.
Aaron Allston
Attn: AADF
PO Box 564
Round Rock, TX 78680-0564
In about a week Wells Fargo should have all the paperwork entered into their system. At that point, if you wish, you should be able to go to any Wells Fargo location and tell them you wish to make a deposit to the Aaron Allston Donation Fund that was started in Texas, and they should be able to look up the account information and process it.
We are still in the process of getting a PayPal account set up and will let you know when that is available.
Labels: aaronallston
PARANOIA Spanish Facebook page
Tuesday, April 14, 2009
Soviet nuke equipment
Equipment built during the 1940's to 1970's for use in the Semipalatinsk Nuclear Test Site (the "Polygon"). All are hand-made and most are one-offs. Photos from a museum in Kurchatov Kazakhstan.(Via Make magazine.)
Labels: glorious comrades
Thursday, April 09, 2009
Dave Arneson (1947-2009)
A memorial service will be held at the Bradshaw Highland funeral home in St. Paul on April 20th. Flowers may be sent to the funeral home at the address on its website.
I didn't know Dave well, but I agree with all who did that he was a kind and genial man. When I profiled him for Dragon magazine in the mid-1990s, I concluded he was "a nice guy who caught lightning in a bottle." We are all better off for his originality and creative insight.
(Updates: Matt Forbeck has a good obituary, as does Dave's longtime friend Michael A. Stackpole.)
(Update 4/13/2009: Dave Arneson funeral information.)
Wednesday, April 08, 2009
PARANOIA Briefing Center index
Monday, April 06, 2009
Aaron Allston recovering from heart surgery
Via an announcement on Suvudu.com: Aaron’s family has set up a blood donation sponsorship. Anyone in the Dallas, Texas area who would like to donate blood can go to the National Blood Exchange or Carter BloodCare. Say you are donating blood for Aaron Allston, patient of Carter Blood Care in Bedford, Texas, and give his sponsor number: SPON 047786. You can donate anywhere in the Carter system throughout Texas, and they will give you a coupon to put towards Aaron's account. Mail it to his publisher, and they'll get it to his family:
Aaron Allston
c/o Del Rey Books
1745 Broadway
New York, NY 10019
Please spread the word as widely as possible. Feel free to quote from or paraphrase this post, and especially include the link to the LiveJournal with current info:
http://community.livejournal.com/allston_info/
Aaron's friends and fans on RPG.net may wish to post wishes for his recovery on this RPG.net forum thread. You can also send Aaron private messages at allston (at) AaronAllston (dot) com, on the obvious understanding he may not see them for several weeks.
Labels: aaronallston
Saturday, April 04, 2009
Gareth Hanrahan on writing convention scenarios
Good work, Gareth, and keep going! In your spare time, of course; in no way should "keep going" be construed as advising interference with your imminent PARANOIA deadline, about which I must certainly add, "Keep going!"
Wednesday, April 01, 2009
Actual Play: "PARANOIA is EXHAUSTING"
Compared to other games, PARANOIA is EXHAUSTING to run. I was on my feet, yelling mission alerts, having NPCs mess with players, dealing with their own attempts to get their secret society and service duties done. It was supposed to be Classic [play style], but the players made it kinda Zap, ending up everyone died at least once (one guy three times).I have felt similar exhaustion running TOON, The Cartoon Roleplaying Game, but I've traditionally found PARANOIA a much more relaxing game to GM; the players are strongly motivated to provide the entertainment themselves, inasmuch as the usual ground rule is "Entertain or die." Thoughts?
After three hours I needed to collapse. It was like I ran a marathon or something. Or more like I channeled Robin Williams on speed, jumping from this to that to character to event, making combat go fast and improvising to many many weird things the players say or do. I intended to keep the pacing faster than other games I run.
In the end it was a load of fun. Everyone seemed to enjoy stepping out from normal roleplay, where team killing is looked down on and team bickering slows play. They were able to indulge in the anti-normal roleplay and they dug it.
Labels: actualplay
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