RSS Feed
Links
About PARANOIA
- RPG.net Game Index entry
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- "Setting intro for convention games
- Character creation example
- Animalcast interview with Allen Varney
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
Actual PARANOIA play
- Carrying water across the hall
- Mister Bubbles
- Mister Bubbles (another run)
- Trouble With Cockroaches
- Origins 2006
- Kublacon 2009 (Straight style)
- Story Games for Everybody
- Me and My Shadow Mark 4
- Inhuman Treason
- "Exhausting!"
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- RPG.net forum 11/2008
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
Advice on running PARANOIA
- How to Run (RPG.net Wiki)
- New at GMing...any tips?
- Advice needed
- New to PARANOIA
- I want to GM, but I need some info
- Curious about GMing a game
- First-time PARANOIA GM
- GMing PARANOIA for the first time!
- Handy list of useful links
- RPG.net forum advice
- Running on a moment's notice
Fan sites
- Paranoia-Live.net
- Omega Complex
- Traitor Recycling Studio
- CPU Central
- "Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- Standard equipment list
- Handy links for new GMs
- "New player" tournament handout
- Building real laser pistols
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon, Rory Hughes - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Neil Lennon, Matthew - The Underplex:
Neil Lennon, Petri Wessman - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon
Archives
- Archives 2004 Feb - 2005 Oct
- 11/01/2005 - 12/01/2005
- 12/01/2005 - 01/01/2006
- 01/01/2006 - 02/01/2006
- 02/01/2006 - 03/01/2006
- 03/01/2006 - 04/01/2006
- 04/01/2006 - 05/01/2006
- 05/01/2006 - 06/01/2006
- 06/01/2006 - 07/01/2006
- 07/01/2006 - 08/01/2006
- 08/01/2006 - 09/01/2006
- 09/01/2006 - 10/01/2006
- 10/01/2006 - 11/01/2006
- 11/01/2006 - 12/01/2006
- 12/01/2006 - 01/01/2007
- 01/01/2007 - 02/01/2007
- 02/01/2007 - 03/01/2007
- 03/01/2007 - 04/01/2007
- 04/01/2007 - 05/01/2007
- 05/01/2007 - 06/01/2007
- 06/01/2007 - 07/01/2007
- 07/01/2007 - 08/01/2007
- 08/01/2007 - 09/01/2007
- 09/01/2007 - 10/01/2007
- 10/01/2007 - 11/01/2007
- 11/01/2007 - 12/01/2007
- 12/01/2007 - 01/01/2008
- 01/01/2008 - 02/01/2008
- 02/01/2008 - 03/01/2008
- 03/01/2008 - 04/01/2008
- 04/01/2008 - 05/01/2008
- 05/01/2008 - 06/01/2008
- 06/01/2008 - 07/01/2008
- 07/01/2008 - 08/01/2008
- 08/01/2008 - 09/01/2008
- 09/01/2008 - 10/01/2008
- 10/01/2008 - 11/01/2008
- 11/01/2008 - 12/01/2008
- 12/01/2008 - 01/01/2009
- 01/01/2009 - 02/01/2009
- 02/01/2009 - 03/01/2009
- 03/01/2009 - 04/01/2009
- 04/01/2009 - 05/01/2009
- 05/01/2009 - 06/01/2009
- 06/01/2009 - 07/01/2009
Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Friday, May 29, 2009
Black Missions DVD - hints & foreshadowings
Charlotte [Law, staff editor] has been slaving away at the new PARANOIA rulebook (for Troubleshooters), as well as the Limited Edition version, entitled Black Missions. This comes with a free disc that has oodles of PARANOIA material on it, from complete supplements, to forms, to sound files of The Computer speaking (all recorded at Rebellion's own studio), to video interviews with some PARANOIA luminaries - and lots more!I have asked my secret society leaders to obtain a list of the DVD's contents soon so I can post it here.
Labels: 25thanniversary
Thursday, May 28, 2009
Straight-style PARANOIA can work
My experience running PARANOIA told me that people expect Zap-style games, with heavy clone deaths. [...] A typical scenario averaged 32 player deaths. [...]Commendation point, Duane!
Before the session started, I made it clear that this was going to be a different kind of PARANOIA game [...] In this Alpha Complex, you don’t kill people. You never have. Violence is something visited upon other citizens by IntSec goons in riot gear. Sometimes things get blown up, but those were treasonous acts done by terrorists. You’re an accountant, who for some unknown reason got assigned the task of escorting this famous guy someplace. [...]
The game had a suitable level of tension, as the players really were intent on keeping their clone alive, and as they immersed themselves in the plot points and seriousness of the setup. Player Deaths: 1 [...]
When queried for feedback, [the players] all indicated they’d had a great time, and that it was a very different kind of PARANOIA. As a GM and game designer, the experience taught me many things, but most of all it taught me that Straight PARANOIA Can Work. I intend to try it again, with one caveat: Next time, the game description will be more explicit about the fact that the game is Straight. I may even list it as a straight horror game, depending on the scenario I put together.
Wednesday, May 27, 2009
Nineteen Eighty-Four killed George Orwell
Barnhill [a house on the Scottish island of Jura], overlooking the sea at the top of a potholed track, was not large, with four small bedrooms above a spacious kitchen. Life was simple, even primitive. There was no electricity. Orwell used Calor gas to cook and to heat water. Storm lanterns burned paraffin. In the evenings he also burned peat. He was still chain-smoking black shag tobacco in roll-up cigarettes: the fug in the house was cosy but not healthy. A battery radio was the only connection with the outside world. [...]
The typing of the fair copy of "The Last Man in Europe" [the original title of Nineteen Eighty-Four] became another dimension of Orwell's battle with his book. The more he revised his "unbelievably bad" manuscript, the more it became a document only he could read and interpret. [...] "I am not pleased with the book but I am not absolutely dissatisfied... I think it is a good idea but the execution would have been better if I had not written it under the influence of TB [tuberculosis]." [...]
By mid-November, too weak to walk, he retired to bed to tackle "the grisly job" of typing the book on his "decrepit typewriter" by himself. Sustained by endless roll-ups, pots of coffee, strong tea and the warmth of his paraffin heater, with gales buffeting Barnhill, night and day, he struggled on. [...]
Nineteen Eighty-Four was published on 8 June 1949 (five days later in the US) and was almost universally recognised as a masterpiece, even by Winston Churchill, who told his doctor that he had read it twice. Orwell's health continued to decline. In October 1949, in his room at University College hospital, he married Sonia Brownell, with David Astor as best man. It was a fleeting moment of happiness; he lingered into the new year of 1950. In the small hours of 21 January he suffered a massive haemorrhage in hospital and died alone.
Sunday, May 24, 2009
In Praise of Jim Holloway; Sundry updates
* * *
In other PARANOIA news, the 25th Anniversary celebratory edition is coming together nicely. The text is all done, the accompanying DVDrom is being assembled, and Will the Layout Guy is working away on an updated look for the game.
We're also about to get seriously rolling on the first of the two new rulebooks, the INTSEC book covering BLUE agents. If you've any questions or there's anything you'd really like to see in such a book, now's the best time to comment.
Friday, May 22, 2009
Saudi subcutaneous death capsule
Though every loyal citizen understands the authorities would never abuse such power, nonetheless the German patent office has refused a patent for this ingenious R&D scientist. Spoilsports.
Could have sworn I'd blogged this earlier this week, but it seems I just tweeted it on my Twitter feed, which has consumed much of my waking attention.
(Via io9 and loyal citizen David Boyle. David also links to the PediSedate medical headset that sedates children while they play videogames, but you've seen that one by now, right?)
Tuesday, May 19, 2009
OFFF 2009 sponsor titles - R&D in action
An extremely inspired eight-minute piece where art and branding converge in the most wise way possible. The work mixes video and 3D under a retro aesthetic where everything fits just perfectly.The PARANOIA player quickly perceives in this video the essential R&D practicum: Try crazy stuff and see what happens.
(Via William Gibson and Errolson Hugh on Twitter.)
Monday, May 18, 2009
Shockball
Shockball is basically catch for the brave and the hard. This red metal-studded ball contains a hidden wickedness -- that is rather given away by the name. Turn it on and then start throwing it to one another, and at some random point in the all-too-near future, the person catching it will get zapped. You never know when it's going to 'go live,' so it turns Catch on its head - instead of worrying whether or not you can catch the ball, now you'll worry about what will happen if you catch the ball. This rubber-coated landmine has been the cause of lots of shrieks in the office -- though oddly, they seem to come before the person's even caught the thing. There's nothing like a bit of anticipatory fear to spice up a game!Needs two AAA batteries (not included). Price 15 British pounds. Not for sale in USA (boo!).
Labels: funball
Monday, May 11, 2009
Gareth undertakes UV-Clearance engagement
Committing publicly to life-long love. @mytholder and I are engaged.Congratulations, Edel and Gareth!
Labels: happyhappyhappy
Cold War anti-Communism comic
Friday, May 08, 2009
PARANOIA in the real world: Communications down
In Washington State, one of the departments at the University of Washington–in order to save money–has had all its phones removed. You can now only reach the professors through e-mail (or by stopping by.) You can no longer call them.Loyal citizen Saul Resnikoff tracked down the University of Washington campus newspaper's April 7 story, "Cutting the lines of communication: Department saves money by disconnecting phone lines."
Which department? Glad you asked.
The communications department.
Underground on Dark Roasted Blend
(Those intrigued by the newer feature's reference to the underground cities of Cappadocia may wish to read my 1994 Dragon magazine article "Turkey's Underground Cities.")
Sunday, May 03, 2009
PARANOIA XML character sheet format
Do you code XML? If so, please stop by the topic Proposal: XML Character Sheet standards to look over Elle-R's work and offer creative ways to expand on it.
Friday, May 01, 2009
PARANOIA: Black Missions Limited Edition
(This post is a few days late because Blogger wasn't accepting my new posts. Treason point!)
Labels: 25thanniversary
Copyright © 2004-8 by Greg Costikyan and Eric Goldberg. All your rights are belong to us. No bloody
Creative Commons here! Bwahahaha!
No, seriously. If you make non-commercial use of stuff here, that's fine, but we reserve all commercial rights, and all rights
to prepare derivative material on things posted here. In addition, posters of comments must be aware that we reserve the right to use
whatever material they post here, and/or derivative works therefrom, in PARANOIA, supplementary products, licensed products, or derivative
work, without any compensation whatever, for all time to come and throughout this universe and any alternate
universes that may be discovered. At our discretion, and without obligation, we may, if it strikes our fancy, make a good faith
effort to credit you for stuff we use, but we can't promise it won't slip our minds, in the hurly-burly of meeting deadlines. (Actually,
we intend to do that, but it's possible we'll screw up.) By posting comments, you grant us a non-revocable, perpetual, non-exclusive
license to use whatever you post, in whatsoever fashion we deem useful, here or in any other forum, in PARANOIA or in any and all future
products, including but not limited to derivative works, and specifically but not exclusively including the microbrewery beer, ale and porter; salty
and sugary snack; and tattoo design rights deriving therefrom. Woohoo! Is that enough legalese for you? The Computer is Your Friend.