Links
About PARANOIA
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- Actual Play: Mister Bubbles
- Actual Play: Mister Bubbles (another run)
- Actual Play: Trouble With Cockroaches
- Actual Play: Origins 2006
- Actual Play: Story Games for Everybody
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
Fan sites
- Paranoia-Live.net
- Omega Complex
- FriendComputer.net
- Traitor Recycling Studio
- CPU Central
- ""Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- Standard equipment list
- "New player" tournament handout
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Matthew - The Underplex:
Neil Lennon - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon
Archives
- 11/01/2005 - 12/01/2005
- 12/01/2005 - 01/01/2006
- 01/01/2006 - 02/01/2006
- 02/01/2006 - 03/01/2006
- 03/01/2006 - 04/01/2006
- 04/01/2006 - 05/01/2006
- 05/01/2006 - 06/01/2006
- 06/01/2006 - 07/01/2006
- 07/01/2006 - 08/01/2006
- 08/01/2006 - 09/01/2006
- 09/01/2006 - 10/01/2006
- 10/01/2006 - 11/01/2006
- 11/01/2006 - 12/01/2006
- 12/01/2006 - 01/01/2007
- 01/01/2007 - 02/01/2007
- 02/01/2007 - 03/01/2007
- 03/01/2007 - 04/01/2007
- 04/01/2007 - 05/01/2007
- 05/01/2007 - 06/01/2007
- 06/01/2007 - 07/01/2007
- 07/01/2007 - 08/01/2007
- 08/01/2007 - 09/01/2007
- 09/01/2007 - 10/01/2007
- 10/01/2007 - 11/01/2007
- 11/01/2007 - 12/01/2007
- 12/01/2007 - 01/01/2008 Older Archives
RSS Feed
Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Friday, April 28, 2006
St. Petersburg subway tunnel == Underplex
Monday, April 17, 2006
Ask Ken Rolston
After masterminding PARANOIA's much-loved second edition, Ken left West End. He spent a year or two resurrecting the RuneQuest line at Avalon Hill, then joined Bethesda Softworks, where he was Lead Designer on the bestselling "Elder Scrolls" computer game Morrowind and its new sequel, Oblivion. That's actually the reason for my interview, which will be published on the popular hardware site HardOCP. I'll be asking Ken all kinds of questions about Oblivion -- ideally even one or two he hasn't heard a hundred times already. For that, I could use your help.
Please post in the comments one or more questions you'd like Ken to answer. It's best if they're about Morrowind or Oblivion, but if you're burning to know something about the early days of PARANOIA, ask and I'll try to slip in a question or two. I'll post pertinently paranoid answers here.
Vote early and often
Wow, I kind of lost track of how many have already appeared: the GM Screen with its "mission blender" booklet, The Traitor's Manual, The Mutant Experience, the STUFF equipment book, Extreme PARANOIA, Service, Service!, Criminal Histories, and -- just out! -- The Underplex.
After voting, loyal citizens may also wish to check the entertaining poll comment thread on the ever-active forums.
Sunday, April 16, 2006
PARANOIA in the real world: Foam hangar
Last August the Air Force installed "a modern high-expansion foam system" in a hangar for B-1 bombers. The civilian contractor, with military approval, tested the system. "Required coverage occurred within one minute of the system being activated," says an Air Force press release. "The test was so successful, the foam reached the observation platform where officials were documenting the procedure. The Air Force required a minimum of one meter of foam to be achieved in four minutes or less. For testing purposes, the foam was allowed to disperse for the full four minutes."
And then -- uh -- it kept going. And going. Finally they had to open the hangar doors and send a seismic cascade of shaving cream out onto the tarmac among the planes.
All this sounds totally familiar to every PARANOIA player. But the real Alpha Complex angle, for me, is the military's stony-faced spin control at debriefing. Did something go wrong? Might some official's job be at risk? Not at all, Friend Computer! This planned and meticulously executed test succeeded beyond all hope! From the press release:
The system worked so well the exterior door of the hangar had to be opened before the test was fully completed. These events account for the photos of the amount of foam inside and outside of the hangar.
So, did someone have a gross miscue? No. On the contrary, a fire suppression system responsible for helping protect vital mission-essential assets and, most importantly, for helping safeguard Airmen’s lives, worked extremely well. The foam system exceeded Air Force standards, Colonel Singh said.
Boy, no kidding. As you might expect, the Air Force takes a stern view of citizens who frivolously send around these photos:
Master Sgt. Dana Rogers, 28th Communications Squadron superintendent of network security, said e-mails such as the one depicting the foam test "misrepresent our capabilities" and can even cause damage to computer networks. "You think it’s so funny, so you send it to 10 people. Then, they send it to 10 more. This takes up an extremely large amount of e-mail space and can lead to the loss of resources," he said.
Apparently the foam did no damage, and no one was hurt. I presume our nation's fleet of multi-billion-dollar bombers could have withstood the foam, had it reached them. But the idea that Air Force computer networks can't handle the latest e-mail joke to make the rounds -- now that sounds like Alpha Complex.
Monday, April 10, 2006
Underplex review
Underplex writer Paul Baldowski has been fighting off illness for some weeks, but hopes he can soon resume posting excerpts and deletions from The Underplex on Omega Complex.
Saturday, April 08, 2006
Soviet submarine base photos
RPG.net user and loyal citizen Oddsod Blok'ed, who reviews PARANOIA supplements as "Matthew," writes, "I believe [the base is] in the Black Sea near Balaclava -- I don't know much Russian and that's pretty rusty. I think the later pictures on the page could be handy for PARANOIA fans who want to know what Alpha Complex industry, power plants and military bases look like." Commendation point, Matthew!
It's been too many decades since my high-school Russian classes, so I'm useless here, and Google doesn't translate Russian yet. If anyone can read the backstory of this base, please post the translation in the comments.
Copyright © 2004-7 by Greg Costikyan and Eric Goldberg. All your rights are belong to us. No bloody
Creative Commons here! Bwahahaha!
No, seriously. If you make non-commercial use of stuff here, that's fine, but we reserve all commercial rights, and all rights
to prepare derivative material on things posted here. In addition, posters of comments must be aware that we reserve the right to use
whatever material they post here, and/or derivative works therefrom, in PARANOIA, supplementary products, licensed products, or derivative
work, without any compensation whatever, for all time to come and throughout this universe and any alternate
universes that may be discovered. At our discretion, and without obligation, we may, if it strikes our fancy, make a good faith
effort to credit you for stuff we use, but we can't promise it won't slip our minds, in the hurly-burly of meeting deadlines. (Actually,
we intend to do that, but it's possible we'll screw up.) By posting comments, you grant us a non-revocable, perpetual, non-exclusive
license to use whatever you post, in whatsoever fashion we deem useful, here or in any other forum, in PARANOIA or in any and all future
products, including but not limited to derivative works, and specifically but not exclusively including the microbrewery beer, ale and porter; salty
and sugary snack; and tattoo design rights deriving therefrom. Woohoo! Is that enough legalese for you? The Computer is Your Friend.