Links
About PARANOIA
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- Actual Play: Mister Bubbles
- Actual Play: Mister Bubbles (another run)
- Actual Play: Trouble With Cockroaches
- Actual Play: Origins 2006
- Actual Play: Story Games for Everybody
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
Fan sites
- Paranoia-Live.net
- Omega Complex
- FriendComputer.net
- Traitor Recycling Studio
- CPU Central
- ""Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- Standard equipment list
- "New player" tournament handout
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Matthew - The Underplex:
Neil Lennon - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon
Archives
- 11/01/2005 - 12/01/2005
- 12/01/2005 - 01/01/2006
- 01/01/2006 - 02/01/2006
- 02/01/2006 - 03/01/2006
- 03/01/2006 - 04/01/2006
- 04/01/2006 - 05/01/2006
- 05/01/2006 - 06/01/2006
- 06/01/2006 - 07/01/2006
- 07/01/2006 - 08/01/2006
- 08/01/2006 - 09/01/2006
- 09/01/2006 - 10/01/2006
- 10/01/2006 - 11/01/2006
- 11/01/2006 - 12/01/2006
- 12/01/2006 - 01/01/2007
- 01/01/2007 - 02/01/2007
- 02/01/2007 - 03/01/2007
- 03/01/2007 - 04/01/2007
- 04/01/2007 - 05/01/2007
- 05/01/2007 - 06/01/2007
- 06/01/2007 - 07/01/2007
- 07/01/2007 - 08/01/2007
- 08/01/2007 - 09/01/2007
- 09/01/2007 - 10/01/2007
- 10/01/2007 - 11/01/2007
- 11/01/2007 - 12/01/2007
- 12/01/2007 - 01/01/2008 Older Archives
RSS Feed
Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Friday, November 24, 2006
Super-gigantic mining machines
In actuality, the largest vehicles in the world are all mining machines. Canadian blogger Avi Abrams has posted a breathtaking series of stupendously large mining vehicles. Another post concentrates on one particular beast, the Krupp mining company's bone-chilling Bagger 288 -- a Warhammer-sized chainsaw that once absent-mindedly chewed up a bulldozer. You just know Alpha Complex has 30 or 40 of these monsters ripping out new tunnels for the underground city. Wish Paul Baldowski had known about these things when he was writing The Underplex....
I hope someday some loyal and industrious citizen may Photoshop some of these photos to create a real-life Mark 4 cybertank.
Monday, November 13, 2006
The Sweep of Unhistory - cover and more information!
Saturday, November 11, 2006
Soviet propaganda gallery / Flashbacks 2
Sorry -- I've been babushka-deep in Commie-speak, because I just finished laying out the updated reprint of Edward S. Bolme's high-camp 1989 West End Games PARANOIA mission The People's Glorious Revolutionary Adventure -- the one where the players are all Commie "Smershoviks" in "Alpha State." PGRA is the last of three missions in the 96-page reprint collection PARANOIA Flashbacks 2, to be published next spring. The collection also includes updated versions of Ken Rolston's Orcbusters and Erick Wujcik's Clones in Space, both from 1986. (These were originally announced under the now-obsolete title Collapsatron.) All three missions feature brand-new art by The One True PARANOIA Artist, Jim Holloway.
Flashbacks 2 just about completes the restoration to print of the worthwhile material from PARANOIA's original 1980s run at West End Games. There's still a few good bits in the DOA Sector Travelog; a pleasant little Steve Gilbert mini-mission from the first Forms Book; and Greg Costikyan's rules for playing bot PCs in Acute PARANOIA (not the later version in The Bot Abuser's Manual) -- but there are currently no plans to reprint these modest remnants. Onward with glorious new material, comra-- er, citizens!
Monday, November 06, 2006
PARANOIA in the real world: Environmentally friendly munitions
There have also been some bizarre attempts by decidedly unethical industries to jump on the bandwagon. My favourite initiative by far, just in terms of downright audacity, comes from arms manufacturer BAE Systems, and its introduction of an 'environmentally friendly' range of weapons - reduced-lead bullets, reduced smoke grenades, and rockets with fewer toxins.
Not that this is a stupid idea, as such -- but we can easily imagine R&D working with HPD & Mind Control Persuasion Counselors to spin a PR campaign for "Restricted-Impact Lethality" weapons. Slogan suggestions, anyone?
Copyright © 2004-7 by Greg Costikyan and Eric Goldberg. All your rights are belong to us. No bloody
Creative Commons here! Bwahahaha!
No, seriously. If you make non-commercial use of stuff here, that's fine, but we reserve all commercial rights, and all rights
to prepare derivative material on things posted here. In addition, posters of comments must be aware that we reserve the right to use
whatever material they post here, and/or derivative works therefrom, in PARANOIA, supplementary products, licensed products, or derivative
work, without any compensation whatever, for all time to come and throughout this universe and any alternate
universes that may be discovered. At our discretion, and without obligation, we may, if it strikes our fancy, make a good faith
effort to credit you for stuff we use, but we can't promise it won't slip our minds, in the hurly-burly of meeting deadlines. (Actually,
we intend to do that, but it's possible we'll screw up.) By posting comments, you grant us a non-revocable, perpetual, non-exclusive
license to use whatever you post, in whatsoever fashion we deem useful, here or in any other forum, in PARANOIA or in any and all future
products, including but not limited to derivative works, and specifically but not exclusively including the microbrewery beer, ale and porter; salty
and sugary snack; and tattoo design rights deriving therefrom. Woohoo! Is that enough legalese for you? The Computer is Your Friend.